- Unprecedented unit and faction customization give you the ability to change units and research in the middle of combat to overcome any challenge.
- Full Games for Windows, Direct X compatible, Live for Windows support.
- Dual-layered gameplay featuring intense tactical battles and strategic global mode where you manage resources, consolidate territories, and maneuver armies.
- Massive-scale units that dwarf conventional RTS units.
- Developed by Petroglyph, makers of Star Wars: Empire at War.
Save the world or destroy it as you take charge of several unique factions with awesome powers and spectacular units. Control massive-scale alien war machines that are fully customizable. With on-the-fly tactical customization, you can dynamically swap out weaponry, rework your tech tree, and retrain units in the middle of combat to thwart your foe and seize the advantage. This advance on the traditional rock-paper-scissors model of balance gives players even more control over how they respond and adapt to their opponent's strategies.
Universe at War: Earth Assault features large-scale environmental destruction in a persistent world - level a city and when you come back, the area will still be a smoking ruin. Here, though, the environments you are fighting for are close to home, as you wage war across familiar Earth landmarks and cities. The entire globe is at your command, as you manage resources, armies, and territories in the real-time strategic mode. As your heroes lead your forces into enemy territory, you will be taken into fast-paced tactical battles where the emphasis is on combat and action. A seamless integration of both the strategic and tactical mode allows you to call in reinforcements from other territories while engaged in ground warfare and take tactical troops back to the strategic level when you win so you can use them in later battles. Universe at War: Earth Assault features innovative new multiplayer features inspired by today's top MMOs and competitive online environments, giving players achievements, rewards, and medals but in a balanced environment. Each of the game's factions will have unique paths to victory with completely different styles of play, allowing players from across the globe to battle it out in persistent-style online "campaigns" for ultimate faction supremacy.Kind of like Warcraft.... 4 out of 5
Kids loved it, if there was anything wrong with it would be that they finished the game is just a few hours. But I got it at a give away price. I don't remember the exact price but it was pennies and got free shipping.
Universe at War 2 out of 5
Although I enjoy this game, because of the fact that you have to download all of the third party it is difficult to install and mod, and I am an avid modder.
Overlooked...a great game 4 out of 5
I got this game for free when I p reordered Alien vs. Predator, and was extremely surprised at how good it is. It is right up there with the Command and Conquer games in terms of gameplay. The graphics are also great, and hold up even today. For the price you really can't go wrong.
Not for Windows XP x64 Edition!!! 3 out of 5
I've tried playing the game on my Windows XP x64 edition machine, but it was sluggish and crashed constantly. Even after I installed three patches, it was still unplayable. However, on my Windows Vista Home Premium, it works fine. And no it's not a hardware issue, since my XP machine has a better graphics card and processor than my Vista machine (it's a laptop).
So do not buy this if you are planning to play it on a Windows XP x64 OS!!!
Big Fun, Average game 3 out of 5
While some people would go on and on about the aspects of the game you probably aren't interested in, I'm getting straight down to the fact of the matter... this is a 3 star game... and is perfectly average for a real-time strategy.
Like most console rts games, Universe at War has been dumbed down for the casual gamer to play. Group control is only for unit type, and therefore doesn't allow you to play around with squads with multiple unit types. You can make your own squads but you can't save a group and it to another area of the map on command. The strategy is very basic. The game is almost 100% macroing because even when you play the campaign on hard, the enemy AI will never be as agressive (however very smart) yes both the enemy AI and your AI can almost handle skirmishes on thier own. All you have to do is simply send them to thier destination. I felt that that unless directed, both your units and enemy AI will automatically attack thier counter unit for an example, your infantry will fire at low altitude air units while your tank or tank equivelants attack infantry, manking for a very balanced and coordinated attack that you don't even have to worry about. This means that its a rush for resources and how fast you can deploy your forces. This isn't nessecarily a bad thing. For one it mimicks real combat more than other RTS where units will just attack the first thing they see that is attackable. This makes this game a great game for beginner strategists because the game ends up beoing almost 100% logistics rather than the usual mix of about 60% logistics and 40 percent tactics.
Overall-great beginners strategy game but if you were an ex starcraft playore or something along those lines, you'll find this game painfully easy and dull.
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